Asteroid Impact
by admin on Feb.26, 2010, under Uncategorized
Asteroid Impact is a clip that I have been working on, on and off for the past year. I finally got around to it and revised the old clip that I created a year ago. There are still things in the clip that I would change but with rendering taking so long and countless computer crash’s I decided to go ahead and post what I have created so far. I hope you enjoy this clip was really fun to work on but I feel the need that I must move on to other projects. I am in the work of creating a side scrolling action game for Xbox Arcade.
3D Studio Max Cloth Effect Tutorial
by admin on Jan.06, 2010, under 3D Tutorials
In this tutorial I will show you how to create cloth in 3D max.
1. in your top view create a rectangle shape 160×160 and 0 corner radius.

2. next right click your shape and convert it to a editable spline

3. next click on segments and click the break button. Now break up each side

4. next go to your modify panel and in the drop down menu find garment maker. give it a Density value of 0.325 or you can use the default value if your machine is slower.

5. next we will add the cloth modifier. in the modify panel find the cloth property. next click on the object properties button. a dialog box should appear, this is where we will add the cloth values to our rectangle.

6. before we start close the properties box. Create a box. click the create panel and click the geometry button. create a box 40×40

7. next go back to your cloth and click the object property’s button.
8. You will see your rectangle in the left corner. click on the rectangle and at the top of the dialog box click the cloth property. give it a preset value, I gave mine a cotton property, but you can experiment with others.
9. next click on the add objects and you will see your box01 click on it and click the add button. this box will be our collision box so the cloth does not fall out of the screen

10. give the box a collision property and in the Depth and offset box give it a value of 2.0.
11. next lets simulate the animation. under cloth forces you will see, simulate local, simulate local(damped), and Simulate. click Simulate and you will see a rendering box appear as well as your rectangle animate.


12. you will notice when your garment falls it over laps a little. to fix that in the cloth properties under Simulation parameters. you will find “self collision in the box put a value of 2 and check the box also check solid collision.

13. hit the Erase simulation button, and re hit the simulate button. That’s it, you have now learned how to create cloth in 3d max if you have any questions about this tut or would like to know more let me know.
Adobe Photoshop Actions Tutorial
by admin on Dec.17, 2009, under PhotoShop Tutorials
This will demonstrate how to set actions up in Photoshop and how to use them.
Adobe Photoshop Actions Tutorial – More amazing video clips are a click away
Importing Paths from Adobe Illustrator, to 3D max
by admin on Dec.17, 2009, under 3D Tutorials
These tutorial are sped up so if you need to follow along you can pause the video at anytime.
Part 1:
Part one of modeling NFL logo from nathan on Vimeo.
Once you have your logo completed you need to save it as a (.ai) file. you also need to change the version to Illustrator 3 that is the only version that i know of that max will read.
Part 2:
Part two of modeling NFL logo from nathan on Vimeo.
This is what I came up wtih, do the tutorial and send me a link to what you got from it!
Box Modeling Technique
by admin on Oct.25, 2009, under 3D Tutorials
Here is a great way to start modeling in 3D max. I created this hand grenade using a box modeling technique, this technique is fast and efficient it is also great way for beginners to start modeling.